Posted 1 month ago / 727 notes / Via: phobetor

outofcontextdnd:

DM: Doom’s heavy armour is going to slow you down. Doom: CLANG CLANG CLANG CLANG. Medic: Is there anything we could do to quiet him down? DM: He could stop yelling “CLANG” while he walks.

Reminds me of our fighter and his heavy armor. Not even caring that he was clanking around he’s just walking around yelling about how stealth he is…. so from my hiding place in the shadows, I threw a hunk of moldy cheese at him.

Posted 3 months ago / 2,445 notes / Via: sex-is-like-air

white-aster:

Look at these.  LOOK AT THEM.

Gaming furniture.  Made to ACTUALLY FACILITATE GAMING.

I need these in my future house.  For reasons.  

Check out these badasses and other mouthwateringly awesome geeky furniture at Geek Chic.

Posted 4 months ago / 16,704 notes #d&d #dungeons and dragons / Via: soyoureinatavern

iamthe-knight:

mylifeasacostumegeek:

invite-me-to-your-memories:

mylifeasacostumegeek:

eleneripenneth:

thesoundandtheponies:

Someshing you may not know about me… My bad self DMs for an almost weekly Dungeons & Dragons group (because dork awesome). If you have never played, I highly recommend finding someone who can guide you through the learning curve and giving it the old college try.A few weeks ago, one of my players found their character (a level 8 wizard named Abadon) in a really bad spot— separated from the rest of the group and just a turn away from irreversible death at the hands of a very powerful wizard. Having already exhausted every obvious possibility for survival, he began scrambling through the notes and spells and items scrawled in every margin of his character sheets, looking for some means of saving himself. He tells me Abadon pulls out the Charming Dreamcatcher, an item that allows the user to control the actions of an opponent to a point (don’t worry, I am careful with item creation), provided that the user can keep sight of his target through the center of the dreamcatcher. He tells me that he uses it to force the enemy wizard to “Uhhm… Teleport to his mother’s house!”I’m like, “But then you won’t be able to see him anymore, and he’ll just teleport right back!”Eager to defend Abadon’s rationale, another player chimes in with, “No way, he’s a member of the prestigious Red Guard, so he probably NEVER visits home! He just appears at home and mom’s just gonna let him leave? UNLIKELY.”So I grab my dice and do a bunch of rolls to determine if mom’s even home, and of course she is, and the players are going crazy trying to convince me of how overbearing and controlling this particular guard’s mom is.They are just tickling me with all of this, so I say, “Okay okay, we’ll do opposing Diplomacy checks. I’ll roll for the Red Guard wizard, and one of you rolls for mom.” As they roll for mom, one of them says (in their best Mrs. Costanza voice), “I haven’t even met your girlfriend, for cryin’ out loud!”The above picture was the result. I rolled a paltry seven, and they totally dominated me with a 20. Abadon was able to escape death because he sent an enemy home to his mother, who then guilted him into sitting down to a home-cooked meal. “You’re always out guarding this, or killing that— never any time to visit your poor mother!”Best encounter ever.

 

This is kind of shit we’d get into during my D&D games.  I miss playing!

this is why D&D is better than [most] video games. This shit right here. Tell me you’ve ever played a video game where you defeated an enemy by sending him to his mom’s house.

Ways I (or my party) have defeated an enemy in D&D:
By bluffing in a language I did not speak
By handing him a stick of dynamite and running away
By dressing up like the pirate captain and waltzing through camp while my party members blew up the rum stash
By beating him up-side the head with a bag of rice
By getting blackout drunk and losing the magical item so that no one would ever know where it ended up
By being flung into battle (I was a gnome) by my half-orc bar wench party member
By knocking out one of our own party members before even going into battle so he wouldn’t get mind controlled and kill us all
By tricking him into thinking my notebook was completely harmless because it was written in a language he did not read

Eeeeeheeeheehee

iamthe-knight:

mylifeasacostumegeek:

invite-me-to-your-memories:

mylifeasacostumegeek:

eleneripenneth:

thesoundandtheponies:

Someshing you may not know about me… My bad self DMs for an almost weekly Dungeons & Dragons group (because dork awesome). If you have never played, I highly recommend finding someone who can guide you through the learning curve and giving it the old college try.

A few weeks ago, one of my players found their character (a level 8 wizard named Abadon) in a really bad spot— separated from the rest of the group and just a turn away from irreversible death at the hands of a very powerful wizard. Having already exhausted every obvious possibility for survival, he began scrambling through the notes and spells and items scrawled in every margin of his character sheets, looking for some means of saving himself. He tells me Abadon pulls out the Charming Dreamcatcher, an item that allows the user to control the actions of an opponent to a point (don’t worry, I am careful with item creation), provided that the user can keep sight of his target through the center of the dreamcatcher. He tells me that he uses it to force the enemy wizard to “Uhhm… Teleport to his mother’s house!”

I’m like, “But then you won’t be able to see him anymore, and he’ll just teleport right back!”

Eager to defend Abadon’s rationale, another player chimes in with, “No way, he’s a member of the prestigious Red Guard, so he probably NEVER visits home! He just appears at home and mom’s just gonna let him leave? UNLIKELY.”

So I grab my dice and do a bunch of rolls to determine if mom’s even home, and of course she is, and the players are going crazy trying to convince me of how overbearing and controlling this particular guard’s mom is.

They are just tickling me with all of this, so I say, “Okay okay, we’ll do opposing Diplomacy checks. I’ll roll for the Red Guard wizard, and one of you rolls for mom.” As they roll for mom, one of them says (in their best Mrs. Costanza voice), “I haven’t even met your girlfriend, for cryin’ out loud!”

The above picture was the result. I rolled a paltry seven, and they totally dominated me with a 20. Abadon was able to escape death because he sent an enemy home to his mother, who then guilted him into sitting down to a home-cooked meal. “You’re always out guarding this, or killing that— never any time to visit your poor mother!”

Best encounter ever.


 

This is kind of shit we’d get into during my D&D games.  I miss playing!

this is why D&D is better than [most] video games. This shit right here. Tell me you’ve ever played a video game where you defeated an enemy by sending him to his mom’s house.

Ways I (or my party) have defeated an enemy in D&D:

  • By bluffing in a language I did not speak
  • By handing him a stick of dynamite and running away
  • By dressing up like the pirate captain and waltzing through camp while my party members blew up the rum stash
  • By beating him up-side the head with a bag of rice
  • By getting blackout drunk and losing the magical item so that no one would ever know where it ended up
  • By being flung into battle (I was a gnome) by my half-orc bar wench party member
  • By knocking out one of our own party members before even going into battle so he wouldn’t get mind controlled and kill us all
  • By tricking him into thinking my notebook was completely harmless because it was written in a language he did not read

Eeeeeheeeheehee

(Source: warehousecomic.com)


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ABOUT

funwithpsionics

d&d journal, with occasional frequent non-campaign content - going through a dry spell :(




current characters:
Night/Amara - crossdressing human monk, inspired by Nuriko (Fushigi Yuugi)
Aribellapyre - silver dragon with cleric levels
Rydia - half-nymph soulknife v.2.0


relevant webcomics/links:
Order of the Stick
Darths & Droids
Kismet's Dungeons & Dragons
Looking for Group
Noob the Loser